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Affixes

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Main Page » Character » Equipment » Affixes

White - Enhanced affix
Blue - Rare affix
Orange - Legendary affix


Contents

[edit] Skills

  • Skillful: Random Skill +1
  • Proficient: Random Skill +2
  • Masterful: Random Skill +3
  • Able: Random Skill +1
  • Swift: Sprint +2
  • Swift: Sprint +3


[edit] Attributes

[edit] Accuracy

  • Falcon's: Accuracy: +14


[edit] Strength

  • Tiger's: Strength: +12


[edit] Stamina

  • Juggernaut's: Stamina: +11-15


[edit] Willpower

  • Clever: Willpower: +4
  • Friar's: Willpower: +6


[edit] All Attributes

  • Bold: All Attributes: +5
  • Fearless: All Attributes: +14


[edit] Shields

  • Absorbing: +36 Shields
  • Assimilating: +38-42 Shields
  • Ablative: +60-75 Shields


  • Elemental Damage
    • Bashing: Increases Physical Damage by 16%
    • Pummeling: Increases Physical Damage by 21-22%
    • Tainted: Increases Toxic Damage by 21%
    • Galvanized: Increases Electricity Damage by 16%
    • Volted: Increases Electricity Damage by 22%
    • Volcanic: Increases Fire Damage by 20%


  • Elemental Attack Strength
    • Igniting: Adds 152 to Ignite Attack Strength
    • Combustible: Adds 133 to Ignite Attack Strength
    • Polluted: Adds 49-109 to Poison Attack Strength
    • Radiated: Adds 43-79 to Poison Attack Strength
    • Staggering: Adds 65 to Shock Attack Strength
    • Compelling: Adds 29-152 to Stun Attack Strength
    • Roundhouse: Adds 82 to Stun Attack Strength


  • Elemental Procs
    • Diminishing: 5% chance to cause a Spectral Nova when it hits an enemy
    • Weakening: 8-10% chance to cause a Spectral Nova when it hits an enemy
    • Tempestual: 8-16% chance to cause an Electric Nova when it kills an enemy


  • Elemental Defenses
    • Stifling: Adds 458-497 ignite defense
    • Harmonic: Adds 443 phase defense
    • Immunizing: Adds 435 poison defense
    • Inoculating: Adds 533 poison defense
    • Chromatic: Adds 119 defense against all special damage effects


  • Luck
    • Fortunate: +50 Luck
    • Prosperous: +64 Luck


  • Hit Points
    • Healthy: Hit Points: +17-19
    • Robust: Hit Points: +60
    • Doctor's: Hit Points: +61
    • Vigorous: Hit Points: +79
    • Bracing: Hit Point Bonus: +13-14%


  • Health Regeneration
    • Healing: Health Regeneration: 39/min
    • Panacea: Health Regeneration: 54-62/min


  • Power Points
    • Invigorating: Power Points: +15-17
    • Supercharged: Power Points: +25


[edit] Enemy Shields

  • Subverting: Shield Overload: +83%
  • Demolishing: Shield Overload: +91%
  • Perforating: Shield Penetration: 34%
  • Piercing: Shiled Penetration 47-48%
  • Penetrating: Shield Penetration: 67-69%


  • Armor
    • Statuesque: Total Armor Value Increased: 5%
    • Monolithic: Total Armor Value Increased: 8%
    • Colossal: Total Armor Value Increased: 9%
    • Solid: +38 Armor
    • Resolute: +41-42 Armor
    • Secure: +59-72 Armor


  • Criticals and Damage
    • Vindicator's: Critical Chance Bonus: +1%
    • Avenger's: Critical Chance Bonus: +5-6%
    • Crusher: Critical Damage Bonus: +62%
    • Vanquisher: Critical Damage Bonus: +76-90%
    • Annihilator: Critical Damage Bonus: +101-114%
    • Blessed: Increases Damage by 19%
    • Sacred: Increases Damage by 23%
    • Divine: Increase Damage by 26-28%


  • Minion Buffs
    • Scathing: Minion Damage: +29%
    • Beneficial: Minion Health: +44%
    • Buttressing: Minion Armor: +50%


[edit] Unsorted Affixes

Steady: Energy Consumption: -6
Consistent: Energy Consumption: -9-10
Grievous: Duration of curse skills: +8%
Megacircumferential: Increased Splash Damage Radius: +21-22%
Railed: Increases missile speed by 71%
Quickdrawn: Increases use rate of Tactical skills by 13%
Efficient: Decreases power cost of Tactical skills by 12%
Practical: Decreases power cost of Swordmanship skills by 14%
Sharpened: Increases damage of Swordmanship skills by +21%
Demon Hunter's: +51-54% Damage to Demons
Necro Hunter's: +52% Damage to Necros
Beast Hunter's: +52% Damage to Beasts
Eruptive: 10% chance to fire Exploding Spikes when it hits an enemy
Explosive: 2% chance to cause a Fire Nova when attacking
Unearthly: Adds 16% Spectral Damage
Diminishing: 5% chance to cause a Spectral Nova when you get hit
Venomous: 19% chance to cause a Toxic Nova when it kills an enemy
Stabilized: Critical Chance Multiplier: +17%
Beastbane: Critical Chance Multiplier (Beasts): +125%
Electrostatic: Electricity Damage (Thorns): 5
Nimble: Movement Speed Bonus: +13%
Ameliorating: Power Regeneration: 69/min


Celestial: Spectral Damage (Thorns): 9
Courageous: All Attributes: +9
Absorbing: +37 Shields
Concordant: Adds 511 phase defense
Ameliorating: Power Regeneration: 67/min
Solid: +36 Armor
Ablative: +71 Shields
Courageous: All Attributes: +10
Steadied: Adds 468 stun defense
Tiger's: Strength: +12
Juggernaut's: Stamina: +13
Falcon's: Accuracy: +15
Stifling: Adds 562 ignite defense
Solid: +38 Armor
Virulent: 3% chance to cause a Toxic Nova when it hits an enemy
Venomous: 20% chance to cause a Toxic Nova when it kills an enemy
Polluted: Adds 103 to Poison Attack Strength
Tainted: Increases Toxic Damage by 21%
Vanquisher: Critical Damage Bonus: +79%
Avenger's: Critical Chance Bonus: +6%
Galvanized: Increases Electricity Damage by 16%


Falcon's: Accuracy: +11
Chromatic: Adds 143 defense against all special damage effects
Dousing: Adds 366 ignite defense
Supercharged: Power Points: +25
Energized: Electricity Damage (Thorns): 8
Falcon's: Accuracy: +11
Assimilating: +41 Shields
Solid: +37 Armor
Theurgist's: Plus 1 to all Evoker Skills

Railed: Increase missile speed by 72%
Subverting: Shield Overload: +78%
Combustible: Adds 60 to Ignite Attack Strength
Volcanic: Increases Fire Damage by 21%
Megacircumferential: Increased Splash Damage Radius: +22%
Combustible: Adds 42 to Ignite Attack Strength
Volcanic: Increases Fire Damage by 21%
Venomous: 19% chance to cause a Toxic Nova when it kills an enemy
Subverting: Shield Overload: +76%
Loathsome: Increases Toxic Damage by 17%
Radiated: Adds 159 to Poison Attack Strength

Charring: 5% chance to cause a Fire Nova when it hits an enemy
Radiant: Increases Spectral Damage by 20%
Inflamed: Increases Fire Damage by 17%
Quicksilver:: Movement Speed Bonus: +18%
Juggernaut's:: Stamina: +12
Proficient: Random Skill +2 (Escape)
Kaleidoscopic:: Adds 143 defense against all special damage effects
Compelling: Adds 106 to Stun Attack Strength
Pummeling: Increases Physical Damage by 20%
Demonbane: Critical Chance Multiplier (Demons): +135%br> Veracious: Weapon Accuracy Degradation: -40
Falcon's: Accuracy: +14
Punisher's: Critical Chance Bonus: +3%
Solid: +28 Armor
Monolithic: Total Armor Value Increased: 6%
Kaleidoscopic: Adds 164 defense against all special damage effects
Juggernaut's: Stamina: +11
Impregnable: +73 Armor
Proficient: Random Skill +2 (Aura of Defense)
Tempering: 2% chance to cause a Spectral Nova when it hits an enemy
Lucent: Increases Spectral Damage by 15%
Avenger's: Critical Chance Bonus: +6%
Proficient: Random Skill +2 (Sword of Justice)
Sharper: Increases damage of Swordmanship skills by +16%
Penetrating: Shield Penetration: 68%
Hallowed: Adds 119 to Phase Attack Strength
Radiant: Increases Spectral Damage by 22%

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