Affixes
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White - Enhanced affix
Blue - Rare affix
Orange - Legendary affix
Contents |
[edit] Skills
- Skillful: Random Skill +1
- Proficient: Random Skill +2
- Masterful: Random Skill +3
- Able: Random Skill +1
- Swift: Sprint +2
- Swift: Sprint +3
[edit] Attributes
[edit] Accuracy
- Falcon's: Accuracy: +14
[edit] Strength
- Tiger's: Strength: +12
[edit] Stamina
- Juggernaut's: Stamina: +11-15
[edit] Willpower
- Clever: Willpower: +4
- Friar's: Willpower: +6
[edit] All Attributes
- Bold: All Attributes: +5
- Fearless: All Attributes: +14
[edit] Shields
- Absorbing: +36 Shields
- Assimilating: +38-42 Shields
- Ablative: +60-75 Shields
- Elemental Damage
- Bashing: Increases Physical Damage by 16%
- Pummeling: Increases Physical Damage by 21-22%
- Tainted: Increases Toxic Damage by 21%
- Galvanized: Increases Electricity Damage by 16%
- Volted: Increases Electricity Damage by 22%
- Volcanic: Increases Fire Damage by 20%
- Elemental Attack Strength
- Igniting: Adds 152 to Ignite Attack Strength
- Combustible: Adds 133 to Ignite Attack Strength
- Polluted: Adds 49-109 to Poison Attack Strength
- Radiated: Adds 43-79 to Poison Attack Strength
- Staggering: Adds 65 to Shock Attack Strength
- Compelling: Adds 29-152 to Stun Attack Strength
- Roundhouse: Adds 82 to Stun Attack Strength
- Elemental Procs
- Diminishing: 5% chance to cause a Spectral Nova when it hits an enemy
- Weakening: 8-10% chance to cause a Spectral Nova when it hits an enemy
- Tempestual: 8-16% chance to cause an Electric Nova when it kills an enemy
- Elemental Defenses
- Stifling: Adds 458-497 ignite defense
- Harmonic: Adds 443 phase defense
- Immunizing: Adds 435 poison defense
- Inoculating: Adds 533 poison defense
- Chromatic: Adds 119 defense against all special damage effects
- Luck
- Fortunate: +50 Luck
- Prosperous: +64 Luck
- Hit Points
- Healthy: Hit Points: +17-19
- Robust: Hit Points: +60
- Doctor's: Hit Points: +61
- Vigorous: Hit Points: +79
- Bracing: Hit Point Bonus: +13-14%
- Health Regeneration
- Healing: Health Regeneration: 39/min
- Panacea: Health Regeneration: 54-62/min
- Power Points
- Invigorating: Power Points: +15-17
- Supercharged: Power Points: +25
[edit] Enemy Shields
- Subverting: Shield Overload: +83%
- Demolishing: Shield Overload: +91%
- Perforating: Shield Penetration: 34%
- Piercing: Shiled Penetration 47-48%
- Penetrating: Shield Penetration: 67-69%
- Armor
- Statuesque: Total Armor Value Increased: 5%
- Monolithic: Total Armor Value Increased: 8%
- Colossal: Total Armor Value Increased: 9%
- Solid: +38 Armor
- Resolute: +41-42 Armor
- Secure: +59-72 Armor
- Criticals and Damage
- Vindicator's: Critical Chance Bonus: +1%
- Avenger's: Critical Chance Bonus: +5-6%
- Crusher: Critical Damage Bonus: +62%
- Vanquisher: Critical Damage Bonus: +76-90%
- Annihilator: Critical Damage Bonus: +101-114%
- Blessed: Increases Damage by 19%
- Sacred: Increases Damage by 23%
- Divine: Increase Damage by 26-28%
- Minion Buffs
- Scathing: Minion Damage: +29%
- Beneficial: Minion Health: +44%
- Buttressing: Minion Armor: +50%
[edit] Unsorted Affixes
Steady: Energy Consumption: -6
Consistent: Energy Consumption: -9-10
Grievous: Duration of curse skills: +8%
Megacircumferential: Increased Splash Damage Radius: +21-22%
Railed: Increases missile speed by 71%
Quickdrawn: Increases use rate of Tactical skills by 13%
Efficient: Decreases power cost of Tactical skills by 12%
Practical: Decreases power cost of Swordmanship skills by 14%
Sharpened: Increases damage of Swordmanship skills by +21%
Demon Hunter's: +51-54% Damage to Demons
Necro Hunter's: +52% Damage to Necros
Beast Hunter's: +52% Damage to Beasts
Eruptive: 10% chance to fire Exploding Spikes when it hits an enemy
Explosive: 2% chance to cause a Fire Nova when attacking
Unearthly: Adds 16% Spectral Damage
Diminishing: 5% chance to cause a Spectral Nova when you get hit
Venomous: 19% chance to cause a Toxic Nova when it kills an enemy
Stabilized: Critical Chance Multiplier: +17%
Beastbane: Critical Chance Multiplier (Beasts): +125%
Electrostatic: Electricity Damage (Thorns): 5
Nimble: Movement Speed Bonus: +13%
Ameliorating: Power Regeneration: 69/min
Celestial: Spectral Damage (Thorns): 9
Courageous: All Attributes: +9
Absorbing: +37 Shields
Concordant: Adds 511 phase defense
Ameliorating: Power Regeneration: 67/min
Solid: +36 Armor
Ablative: +71 Shields
Courageous: All Attributes: +10
Steadied: Adds 468 stun defense
Tiger's: Strength: +12
Juggernaut's: Stamina: +13
Falcon's: Accuracy: +15
Stifling: Adds 562 ignite defense
Solid: +38 Armor
Virulent: 3% chance to cause a Toxic Nova when it hits an enemy
Venomous: 20% chance to cause a Toxic Nova when it kills an enemy
Polluted: Adds 103 to Poison Attack Strength
Tainted: Increases Toxic Damage by 21%
Vanquisher: Critical Damage Bonus: +79%
Avenger's: Critical Chance Bonus: +6%
Galvanized: Increases Electricity Damage by 16%
Falcon's: Accuracy: +11
Chromatic: Adds 143 defense against all special damage effects
Dousing: Adds 366 ignite defense
Supercharged: Power Points: +25
Energized: Electricity Damage (Thorns): 8
Falcon's: Accuracy: +11
Assimilating: +41 Shields
Solid: +37 Armor
Theurgist's: Plus 1 to all Evoker Skills
Railed: Increase missile speed by 72%
Subverting: Shield Overload: +78%
Combustible: Adds 60 to Ignite Attack Strength
Volcanic: Increases Fire Damage by 21%
Megacircumferential: Increased Splash Damage Radius: +22%
Combustible: Adds 42 to Ignite Attack Strength
Volcanic: Increases Fire Damage by 21%
Venomous: 19% chance to cause a Toxic Nova when it kills an enemy
Subverting: Shield Overload: +76%
Loathsome: Increases Toxic Damage by 17%
Radiated: Adds 159 to Poison Attack Strength
Charring: 5% chance to cause a Fire Nova when it hits an enemy
Radiant: Increases Spectral Damage by 20%
Inflamed: Increases Fire Damage by 17%
Quicksilver:: Movement Speed Bonus: +18%
Juggernaut's:: Stamina: +12
Proficient: Random Skill +2 (Escape)
Kaleidoscopic:: Adds 143 defense against all special damage effects
Compelling: Adds 106 to Stun Attack Strength
Pummeling: Increases Physical Damage by 20%
Demonbane: Critical Chance Multiplier (Demons): +135%br>
Veracious: Weapon Accuracy Degradation: -40
Falcon's: Accuracy: +14
Punisher's: Critical Chance Bonus: +3%
Solid: +28 Armor
Monolithic: Total Armor Value Increased: 6%
Kaleidoscopic: Adds 164 defense against all special damage effects
Juggernaut's: Stamina: +11
Impregnable: +73 Armor
Proficient: Random Skill +2 (Aura of Defense)
Tempering: 2% chance to cause a Spectral Nova when it hits an enemy
Lucent: Increases Spectral Damage by 15%
Avenger's: Critical Chance Bonus: +6%
Proficient: Random Skill +2 (Sword of Justice)
Sharper: Increases damage of Swordmanship skills by +16%
Penetrating: Shield Penetration: 68%
Hallowed: Adds 119 to Phase Attack Strength
Radiant: Increases Spectral Damage by 22%





